big fix update (1.3.0 & 1.3.2)
Rocket Bytes » Devlog
I did a fair amount of stuff, thought this was worthy of a bigger number lol
- fixed cutscene skipping (you can skip the between-levels cutscene by pressing A)
- fixed spawning, you will no longer spawn and instantly start moving
- you can view custom gravity levels in the level settings. If you set a custom gravity (by editing level JSON) it will display the number
- added a spawnpoint sprite that moves to the current spawnpoint (shows active checkpoint)
- fixed checkpoint collision
- docking crank leaves submenus in level editor
- tiles with a small square in the editor have collision, the rest do not
- holding a while moving with the dpad in editor will now continue placing tiles
in 1.3.1 and 1.3.2 I added and fixed
- holding B while moving removes tiles as long as you’re holding
- level editor wouldn’t show tiles after leaving and reopening a level
- holding the D-Pad wouldn’t get precise numbers when selecting arm length and arm amounts
- opening and closing tiles submenu would remove any blocks underneath the cursor
Files
Rocket Bytes v1.3.0 8 MB
Aug 14, 2022
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Rocket Bytes
A precision rocket flying reverse platformer
Status | Released |
Author | PossiblyAxolotl |
Genre | Platformer |
Tags | 1-bit, 2D, Difficult, Flying, Pixel Art, Playdate, Retro, Singleplayer, Space |
Accessibility | Color-blind friendly, High-contrast |
More posts
- 1.4.3: new fancy iconJun 13, 2023
- Game works again :>Apr 19, 2023
- Game is broken rn, sorry :/Apr 17, 2023
- How Successful is Rocket BytesMar 16, 2023
- 1.4.2 (no clue where 1.4.1 went ¯\_(ツ)_/¯)Mar 11, 2023
- Halloween Update (1.4.0)!!!Oct 31, 2022
- Added 2 more levels!Aug 25, 2022
- one more patch for the road?Aug 14, 2022
- 1.2.0Aug 09, 2022
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